1
2
3
4
5
6 using System;
7
8 namespace System.Screen
9 {
10 public class delegate void SelectEventHandler();
11 public class delegate void ChangedEventHandler();
12 public class delegate void FocusEventHandler();
13 public class delegate void PressedEventHandler();
14
15 public class WriteScreenEventArgs
16 {
17 public nothrow WriteScreenEventArgs(const Rect& rect_) : rect(rect_)
18 {
19 }
20 public nothrow const Rect& GetRect() const
21 {
22 return rect;
23 }
24 private Rect rect;
25 }
26
27 public class delegate void WriteScreenEventHandler(WriteScreenEventArgs& writeScreenEventArgs);
28
29 public class KeyEventArgs
30 {
31 public nothrow KeyEventArgs(uchar key_) : key(key_), handled(false)
32 {
33 }
34 public nothrow uchar Key() const
35 {
36 return key;
37 }
38 public nothrow bool Handled() const
39 {
40 return handled;
41 }
42 public nothrow void SetHandled()
43 {
44 handled = true;
45 }
46 private uchar key;
47 private bool handled;
48 }
49
50 public class delegate void KeyEventHandler(KeyEventArgs& keyEventArgs);
51
52 public class delegate void TimerEventHandler(TimerEventArgs& args);
53
54 public class TimerEventArgs
55 {
56 public nothrow TimerEventArgs(int timerId_) : timerId(timerId_)
57 {
58 }
59 public nothrow int TimerId() const
60 {
61 return timerId;
62 }
63 private int timerId;
64 }
65
66 public class CloseEventArgs
67 {
68 public nothrow CloseEventArgs() : cancel(false)
69 {
70 }
71 public nothrow bool Cancel() const
72 {
73 return cancel;
74 }
75 public nothrow void SetCancel()
76 {
77 cancel = true;
78 }
79 private bool cancel;
80 }
81
82 public class delegate void CloseEventHandler(CloseEventArgs& closeEventArgs);
83 }