SocketClient(Log* log_, const std::string& serverName_) |
void | Exit() override |
BuildClient* | GetClient() const |
Connection* | GetConnection() const |
const std::string& | Name() const override |
void | Run() |
std::unique_ptr<BuildClient> | buildClient |
std::unique_ptr<SocketConnection> | connection |
Log* | log |
std::string | name |
std::string | serverName |
TcpSocket | socket |