void | AddResource(const Resource& resource) |
bool | Contains(const std::u32string& resourceName) const |
void | Dump(CodeFormatter& formatter) |
void | Read(BinaryReader& reader) |
const std::vector<Resource>& | Resources() const |
void | Write(BinaryWriter& writer) |
std::set<std::u32string> | resourceNameSet |
std::vector<Resource> | resources |