Socket Class

Definition

Line 10 of System.Base/Socket.cm

Constructors & Destructor

public Socket(const String<char>& node, const String<char>& service)
public ~Socket()

Member Functions

public String<char> ReadStr()
public void Receive(byte* buffer, long count)
public void Send(const byte* buffer, long count)
public void Write(const String<char>& str)

Member Variables

private int socket

Constructor& Destructor Details

Socket Constructor

public Socket(const String<char>& node, const String<char>& service)

Definition
Line 12 of System.Base/Socket.cm


~Socket Destructor

public ~Socket()

Definition
Line 15 of System.Base/Socket.cm


Member Function Details

ReadStr Member Function

public String<char> ReadStr()

Definition
Line 54 of System.Base/Socket.cm


Receive Member Function

public void Receive(byte* buffer, long count)

Definition
Line 30 of System.Base/Socket.cm


Send Member Function

public void Send(const byte* buffer, long count)

Definition
Line 19 of System.Base/Socket.cm


Write Member Function

public void Write(const String<char>& str)

Definition
Line 41 of System.Base/Socket.cm