EntityReference Class

Definition

Line 74 of System.Dom/CharacterData.cm

Inheritance

Constructors & Destructor

public EntityReference()
public suppress EntityReference(EntityReference&&)
public suppress EntityReference(const EntityReference&)
public explicit EntityReference(const String<uchar>& entityRef_)

Member Functions

public override void Accept(Visitor& visitor)
public override UniquePtr<Node> CloneNode(bool deep)
public override void Write(CodeFormatter& formatter)
public suppress EntityReference& operator=(EntityReference&&)
public suppress EntityReference& operator=(const EntityReference&)

Constructor& Destructor Details

EntityReference Constructor

public EntityReference()

Definition
Line 78 of System.Dom/CharacterData.cm


EntityReference Constructor

public suppress EntityReference(EntityReference&&)

Definition
Line 77 of System.Dom/CharacterData.cm


EntityReference Constructor

public suppress EntityReference(const EntityReference&)

Definition
Line 76 of System.Dom/CharacterData.cm


EntityReference Constructor

public explicit EntityReference(const String<uchar>& entityRef_)

Definition
Line 82 of System.Dom/CharacterData.cm


Member Function Details

Accept Member Function

public override void Accept(Visitor& visitor)

Definition
Line 98 of System.Dom/CharacterData.cm


CloneNode Member Function

public override UniquePtr<Node> CloneNode(bool deep)

Definition
Line 94 of System.Dom/CharacterData.cm


Write Member Function

public override void Write(CodeFormatter& formatter)

Definition
Line 88 of System.Dom/CharacterData.cm


operator= Member Function

public suppress EntityReference& operator=(EntityReference&&)

Definition
Line 87 of System.Dom/CharacterData.cm


operator= Member Function

public suppress EntityReference& operator=(const EntityReference&)

Definition
Line 86 of System.Dom/CharacterData.cm