public | EntityReference() |
public suppress | EntityReference(EntityReference&&) |
public suppress | EntityReference(const EntityReference&) |
public explicit | EntityReference(const String<uchar>& entityRef_) |
public override void | Accept(Visitor& visitor) |
public override UniquePtr<Node> | CloneNode(bool deep) |
public override void | Write(CodeFormatter& formatter) |
public suppress EntityReference& | operator=(EntityReference&&) |
public suppress EntityReference& | operator=(const EntityReference&) |