| public | MemoryHandle() |
| public | MemoryHandle(MemoryHandle&& that) |
| suppress | MemoryHandle(const MemoryHandle&) |
| public | MemoryHandle(void* handle_) |
| public | ~MemoryHandle() |
| public static Result<MemoryHandle> | AllocateMemory(ulong size) |
| public void* | Handle() const |
| public void* | Memory() const |
| public Result<ulong> | Size() const |
| suppress void | operator=(const MemoryHandle&) |
| private void* | handle |
| private void* | memory |