public nothrow | MemoryHandle() |
public | MemoryHandle(MemoryHandle&& that) |
suppress | MemoryHandle(const MemoryHandle&) |
public | MemoryHandle(void* handle_) |
public | ~MemoryHandle() |
public static MemoryHandle | AllocateMemory(ulong size) |
public nothrow void* | Handle() const |
public nothrow void* | Memory() const |
public ulong | Size() const |
suppress void | operator=(const MemoryHandle&) |
private void* | handle |
private void* | memory |