public nothrow | SolidBrush(SolidBrush&& that) |
public | SolidBrush(const Color& color) |
public | SolidBrush(const SolidBrush& that) |
public | ~SolidBrush() |
public override nothrow const void* | NativeBrush() const |
public nothrow void | operator=(SolidBrush&& that) |
public void | operator=(const SolidBrush& that) |
private void* | nativeSolidBrush |