EnumConstantNode(const Span& span_) |
EnumConstantNode(const Span& span_, IdentifierNode* id_, Node* value_) |
void | Accept(Visitor& visitor) override |
Node* | Clone(CloneContext& cloneContext) const override |
Node* | GetValue() const |
bool | HasValue() const |
IdentifierNode* | Id() const |
void | Read(AstReader& reader) override |
void | SetHasValue() |
void | SetStrValue(const std::u32string& strValue_) |
const std::u32string& | StrValue() const |
void | Write(AstWriter& writer) override |
bool | hasValue |
std::unique_ptr<IdentifierNode> | id |
std::u32string | strValue |
std::unique_ptr<Node> | value |